full name
Hythlodaeus
alias
Hyth
age
15000+
d o b
10th June
zodiac
Gemini
pronouns
He/Him
hometown
Amaurot
field
Chief of the Bureau of the Architect (formerly)
hythlodaeus
Described as "incurably smug" by his best friend Emet-Selch, Hythlodaeus revels in gently teasing his friends and associates. He's easily amused, often seen chuckling. He relishes the chance to make a new acquaintance; open and friendly, he's always amenable to good discussion. He seems quite comfortable with strangers, ready to tease as long as they seem comfortable with it (or not, in Emet-Selch's case). All in all, a good friend to have. Previously at 7dead.Inventory Mask Ametrine crystal necklace Communication device
appearance
Tall and thin, but built well in the arms, shoulders, back and chest from years of archery. His eyes glow.
height
6'7"
build
Athletic
eyes
Pink-purple
hair
Lavender
abilities
Soul Sight Hythlodaeus' most powerful ability is his soul sight, which allows him to see the soul colour and brightness/density of others, follow their aetheric trails (aether being the building blocks of life, and the essence of others) and pinpoint people across long distances by the colour of their soul alone. The brighter the soul, the generally "stronger" the person; however this can be interpreted in many ways, including strong willpower, physical or magical strength, etcetera. Ancients in general also tended to recognise one another by their aetherial signature rather than by sight alone- this meant that despite wearing the same masks and robes in most cases, they could immediately recognise one another anyway. This isn't quite the same as soul sight, however, as one likely needed to be close enough to the other in order to discern who they were, whereas Hythlodaeus' soul sight allows him to find someone over a great distance. Given his ability to see souls, Hythlodaeus can not be fooled by invisibility, nor can anyone effectively hide from him unless they can cloak their soul as well. Should someone shapeshift into an entirely different form, assuming Hythlodaeus knows what that person's soul already looked like it won't fool him. Permissions here . Feel free to opt out if you don't want Hythlodaeus to perceive your character's soul at all!
Creation Magicks Using aether, Hythlodaeus can weave clothing, tools, and even animals and plants into existence. He was better at this than most, able to effortlessly bend aether to his will. However, in Somnius, anything living is merely temporary. His creations can not exceed 10ft, else they will go wrong or not appear the correct size, and no creations can enter the labyrinth.
Bard His main attacks come from his ability to wield the bow efficiently, and indeed he's a good shot with his arrows! He can create arrows on the fly with creation magicks, rain arrows down upon his foes quickly and efficiently, and weaves his offensive magic in with his attacks. And as the name implies, there is a musical twist to some of his magic. He can summon his bow and make it disappear for later use at will.
Offensive Magicks Capable of using fire and ice to dispose of his enemies. His most potent spell, Annihilation, can decimate a small cottage-sized area at most. He very rarely uses this spell, however.
Binding Chains Able to call upon magicked chains to bind a living creature in place. Hythlodaeus can bind up to three targets, and if his concentration is broken the chains are shattered.
Healing Magicks Hythlodaeus has access to potent healing spells and is capable of reviving an unconscious (but not dead!) ally as well as mending severe wounds. Drank the blue potion upon arriving to Somnius, which gives him separate minor healing magicks.
Teleportation In a cloud of darkness, Hythlodaeus can teleport himself and one other person from one place to another. OOC permission must be given for Hythlodaeus to enter someone's home this way.
permissions
Friendly interactions will be met with equal friendliness! Sexual intent may or may not be reciprocated, romance will be on a case-by-case basis! Violence is allowed but I'd like to discuss beforehand if things are going to get to the point of serious injury. Mindreading is allowed with prior permissions! 4th walling is a no from me, thanks.
player
Steff
va
Toby Regbo
contact
soulseer
timezone
GMT/BST